This patch gets rid of the configuration settings present in the
`TStylingContext` array that is used within the styling algorithm
for `[style]`, `[style.prop]`, `[class]` and `[class.name]` bindings.
These configurations now all live inside of the `TNodeFlags`.
PR Close#33540
Several commits merged into master recently resulted in minor payload size improvement. This commit updates the payload size limit to make corresponding CI checks pass.
PR Close#33587
This patch introduces a `firstUpdatePass` flag which can be used inside
of instruction code to determine if this is the first time each
instruction is running inside of the update block of a template or
a hostBindings function.
PR Close#31270
`bindingIndex` stores the current location of the bindings in the
template function. Because it used to be stored in `LView` that `LView`
was not reentrant. This could happen if a binding was a getter and had
a side-effect of calling `detectChanges()`.
By moving the `bindingIndex` to `LFrame` where all of the global state
is kept in reentrant way we correct the issue.
PR Close#33235
`LFrame` stores information specifice to the current `LView` As the code
enters and leaves `LView`s we use `enterView()` and `leaveView()`
respectively to build a a stack of `LFrame`s. This allows us to easily
restore the previous `LView` instruction state.
PR Close#33178
Turns out that writing to global state is more expensive than writing to
a property on an object.
Slower:
````
let count = 0;
function increment() {
count++;
}
```
Faster:
````
const state = {
count: 0
};
function increment() {
state.count++;
}
```
This change moves all of the instruction state into a single state object.
`noop_change_detection` benchmark
Pre refactoring: 16.7 us
Post refactoring: 14.523 us (-13.3%)
PR Close#33093
Removes the `Renderer` and related symbols which have been deprecated since version 4.
BREAKING CHANGES:
* `Renderer` has been removed. Use `Renderer2` instead.
* `RenderComponentType` has been removed. Use `RendererType2` instead.
* `RootRenderer` has been removed. Use `RendererFactory2` instead.
PR Close#33019
Prior to this patch, each time `advance()` would run (or when a
templateFn or hostBindings code exits) then the core change detection
code would check to see whether the styling data needs to be reset. This
patch removes that functionality and places everything inside of the
scheduled styling exit function. This means that each time one or more
styling bindings run (even if the value hasn't changed) then an exit
function will be scheduled and that will do all the cleanup.
PR Close#32591
This patch is a final major refactor in styling Angular.
This PR includes three main fixes:
All temporary state taht is persisted between template style/class application
and style/class application in host bindings is now removed.
Removes the styling() and stylingApply() instructions.
Introduces a "direct apply" mode that is used apply prop-based
style/class in the event that there are no map-based bindings as
well as property collisions.
PR Close#32259
PR Close#32591
This patch is a final major refactor in styling Angular.
This PR includes three main fixes:
All temporary state taht is persisted between template style/class application
and style/class application in host bindings is now removed.
Removes the styling() and stylingApply() instructions.
Introduces a "direct apply" mode that is used apply prop-based
style/class in the event that there are no map-based bindings as
well as property collisions.
PR Close#32259
PR Close#32596
This patch is a final major refactor in styling Angular.
This PR includes three main fixes:
All temporary state taht is persisted between template style/class application
and style/class application in host bindings is now removed.
Removes the styling() and stylingApply() instructions.
Introduces a "direct apply" mode that is used apply prop-based
style/class in the event that there are no map-based bindings as
well as property collisions.
PR Close#32259
Prior to this fix if a `NO_CHANGE` value was assigned to a binding, or
an interpolation value rendererd a `NO_CHANGE` value, then the presence
of that value would cause the internal counter index values to not
increment properly. This patch ensures that this doesn't happen and
that the counter/bitmask values update accordingly.
PR Close#32143