Commit Graph
48 Commits
Author SHA1 Message Date
Matias Niemelä 96073e51c3 refactor(animations): introduce @angular/animation module (#14351)
PR Close: #14351
2017-02-10 14:10:03 -06:00
Matias Niemelä 4931a615bf docs(core): add docs for AnimationStyles and AnimationKeyframe (#14107) 2017-01-25 11:46:15 -08:00
Dzmitry Shylovich 83361d811d fix(core): export animation classes required for Renderer impl (#14002)
Closes #14001
2017-01-24 10:22:47 -08:00
Matias Niemelä 9211a22039 feat(animations): support function types in transitions
Closes #13538
Closes #13537
2017-01-06 19:29:46 -05:00
Matias Niemelä 3f67ab074a feat(animations): expose the triggerName within the transition event
Closes #13600
2017-01-06 19:29:45 -05:00
Matias Niemelä 4bae4b3bb5 feat(animations): expose the element value within transition events 2017-01-06 19:29:45 -05:00
Matias Niemelä 8395f0e138 perf(animations): always run the animation queue outside of zones
Related #12732
Closes #13440
2016-12-14 12:59:36 -08:00
Matias Niemelä f0b0762f4a fix(animations): always cleanup players after they have finished internally (#13334)
Closes #13333
Closes #13334
2016-12-09 10:45:10 -08:00
Matias Niemelä 9de76ebfa5 fix(animations): retain styling when transition destinations are changed (#12208)
Closes #9661
Closes #12208
2016-11-14 16:59:06 -08:00
Joao Dias 77ee27c59e refactor(): use const and let instead of var 2016-11-12 16:40:17 -08:00
Matias Niemelä 19e869e7c9 fix(animations): ensure animations work with web-workers (#12656) 2016-11-10 11:53:50 -08:00
Matias Niemelä fe35bc34f6 fix(animations): allow animations to be destroyed manually (#12719)
Closes #12456
Closes #12719
2016-11-08 16:21:28 -08:00
Matias Niemelä 383f23b578 fix(animations): always trigger animations after the change detection check (#12713)
This patch ensures that animations are run outside of change detection
thus allowing for start and done callbacks to modify application data
without causing a cycle loop.

Closes #12713
2016-11-04 15:15:27 -07:00
Victor Berchet 57051f01ce refactor: remove most facades (#12399) 2016-10-21 15:14:44 -07:00
Victor Berchet 76dd026447 refactor: remove some facades (#12335) 2016-10-19 13:42:39 -07:00
Matias Niemelä 6e5f8b59b3 fix(animations): generate aot code for animation trigger output events (#12291)
Closes #11707
Closes #12291
2016-10-18 17:16:51 -07:00
Matias Niemelä 33c8948fd3 refactor(animations): ensure animation data-structures are created only when used
Closes #12250
2016-10-14 15:43:41 -07:00
Matias Niemelä 91dd138fa5 docs(animations): document :enter and :leave transition aliases (#12222) 2016-10-11 15:44:38 -07:00
Alex Eagle b64b5ece65 refactor(facade): Remove most of StringMapWrapper facade. (#12022)
This change mostly automated by
https://github.com/alexeagle/tslint/commit/12012b07a2f7c341424aee5b40660ca0839bc347
with some manual fixes.
2016-10-03 16:46:05 -07:00
Alex Eagle 41c8c30973 chore(lint): remove unused imports (#11923)
This was done automatically by tslint, which can now fix issues it finds.
The fixer is still pending in PR https://github.com/palantir/tslint/pull/1568
Also I have a local bugfix for https://github.com/palantir/tslint/issues/1569
which causes too many imports to be deleted.
2016-09-27 17:12:25 -07:00
Matias Niemelä f1b6c6efa1 refactor(animations): ensure animation input/outputs are managed within the template parser (#11782)
Closes #11782
Closes #11601
Related #11707
2016-09-24 05:37:04 +09:00
Victor Berchet 671f73448c refactor: misc cleanup (#11654) 2016-09-19 17:15:57 -07:00
Tobias Bosch 63e15ffaec refactor(core): remove …Metadata for all decorators and use the decorator directly.
BREAKING CHANGE:
- all `…Metadata` classes have been removed. Use the corresponding decorator
  as constructor or for `instanceof` checks instead.
- Example:
  * Before: `new ComponentMetadata(…)`
  * After: `new Component(…)`
- Note: `new Component(…)` worked before as well.
2016-09-12 22:47:54 -07:00
Pawel Kozlowski 436af15d63 refactor: remove parseFloat from facades (#11446) 2016-09-08 13:54:10 -07:00
Matias Niemelä c9e5b599e4 fix(animations): ensure parent animations are triggered before children (#11201) 2016-09-01 13:24:26 -07:00
Misko Hevery 7c07bfff97 fix(errors): [2/2] Rename Exception to Error; remove from public API
BREAKING CHANGE:

Exceptions are no longer part of the public API. We don't expect that anyone should be referring to the Exception types.

ExceptionHandler.call(exception: any, stackTrace?: any, reason?: string): void;
change to:
ErrorHandler.handleError(error: any): void;
2016-08-26 10:37:17 -07:00
Matias Niemelä 4f8f8cfc66 feat(animations): make sure animation callback reports the totalTime (#11022)
Closes #11022
2016-08-24 16:55:00 -07:00
Matias Niemelä 45e8e73670 refactor(animations): deport TCB away from animation-land forever (#10892)
* feat(animations): support animation trigger template callbacks

* refactor(animations): deport TCB away from animation-land forever
2016-08-22 17:18:25 -07:00
Matias Niemelä 3c561475c8 refactor(animations): add an onStart handler for AnimationPlayer (#10360) 2016-08-22 16:39:52 -07:00
Victor Berchet e60c765280 refactor: remove unused imports 2016-08-11 23:24:22 -07:00