Matias Niemelä
96073e51c3
refactor(animations): introduce @angular/animation module ( #14351 )
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PR Close : #14351
2017-02-10 14:10:03 -06:00
Matias Niemelä
4931a615bf
docs(core): add docs for AnimationStyles and AnimationKeyframe ( #14107 )
2017-01-25 11:46:15 -08:00
Dzmitry Shylovich
83361d811d
fix(core): export animation classes required for Renderer impl ( #14002 )
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Closes #14001
2017-01-24 10:22:47 -08:00
Matias Niemelä
9211a22039
feat(animations): support function types in transitions
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Closes #13538
Closes #13537
2017-01-06 19:29:46 -05:00
Matias Niemelä
3f67ab074a
feat(animations): expose the triggerName within the transition event
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Closes #13600
2017-01-06 19:29:45 -05:00
Matias Niemelä
4bae4b3bb5
feat(animations): expose the element value within transition events
2017-01-06 19:29:45 -05:00
Matias Niemelä
8395f0e138
perf(animations): always run the animation queue outside of zones
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Related #12732
Closes #13440
2016-12-14 12:59:36 -08:00
Matias Niemelä
f0b0762f4a
fix(animations): always cleanup players after they have finished internally ( #13334 )
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Closes #13333
Closes #13334
2016-12-09 10:45:10 -08:00
Matias Niemelä
9de76ebfa5
fix(animations): retain styling when transition destinations are changed ( #12208 )
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Closes #9661
Closes #12208
2016-11-14 16:59:06 -08:00
Joao Dias
77ee27c59e
refactor(): use const and let instead of var
2016-11-12 16:40:17 -08:00
Matias Niemelä
19e869e7c9
fix(animations): ensure animations work with web-workers ( #12656 )
2016-11-10 11:53:50 -08:00
Matias Niemelä
fe35bc34f6
fix(animations): allow animations to be destroyed manually ( #12719 )
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Closes #12456
Closes #12719
2016-11-08 16:21:28 -08:00
Matias Niemelä
383f23b578
fix(animations): always trigger animations after the change detection check ( #12713 )
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This patch ensures that animations are run outside of change detection
thus allowing for start and done callbacks to modify application data
without causing a cycle loop.
Closes #12713
2016-11-04 15:15:27 -07:00
Victor Berchet
57051f01ce
refactor: remove most facades ( #12399 )
2016-10-21 15:14:44 -07:00
Victor Berchet
76dd026447
refactor: remove some facades ( #12335 )
2016-10-19 13:42:39 -07:00
Matias Niemelä
6e5f8b59b3
fix(animations): generate aot code for animation trigger output events ( #12291 )
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Closes #11707
Closes #12291
2016-10-18 17:16:51 -07:00
Matias Niemelä
33c8948fd3
refactor(animations): ensure animation data-structures are created only when used
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Closes #12250
2016-10-14 15:43:41 -07:00
Matias Niemelä
91dd138fa5
docs(animations): document :enter and :leave transition aliases ( #12222 )
2016-10-11 15:44:38 -07:00
Alex Eagle
b64b5ece65
refactor(facade): Remove most of StringMapWrapper facade. ( #12022 )
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This change mostly automated by
https://github.com/alexeagle/tslint/commit/12012b07a2f7c341424aee5b40660ca0839bc347
with some manual fixes.
2016-10-03 16:46:05 -07:00
Alex Eagle
41c8c30973
chore(lint): remove unused imports ( #11923 )
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This was done automatically by tslint, which can now fix issues it finds.
The fixer is still pending in PR https://github.com/palantir/tslint/pull/1568
Also I have a local bugfix for https://github.com/palantir/tslint/issues/1569
which causes too many imports to be deleted.
2016-09-27 17:12:25 -07:00
Matias Niemelä
f1b6c6efa1
refactor(animations): ensure animation input/outputs are managed within the template parser ( #11782 )
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Closes #11782
Closes #11601
Related #11707
2016-09-24 05:37:04 +09:00
Victor Berchet
671f73448c
refactor: misc cleanup ( #11654 )
2016-09-19 17:15:57 -07:00
Tobias Bosch
63e15ffaec
refactor(core): remove …Metadata for all decorators and use the decorator directly.
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BREAKING CHANGE:
- all `…Metadata` classes have been removed. Use the corresponding decorator
as constructor or for `instanceof` checks instead.
- Example:
* Before: `new ComponentMetadata(…)`
* After: `new Component(…)`
- Note: `new Component(…)` worked before as well.
2016-09-12 22:47:54 -07:00
Pawel Kozlowski
436af15d63
refactor: remove parseFloat from facades ( #11446 )
2016-09-08 13:54:10 -07:00
Matias Niemelä
c9e5b599e4
fix(animations): ensure parent animations are triggered before children ( #11201 )
2016-09-01 13:24:26 -07:00
Misko Hevery
7c07bfff97
fix(errors): [2/2] Rename Exception to Error; remove from public API
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BREAKING CHANGE:
Exceptions are no longer part of the public API. We don't expect that anyone should be referring to the Exception types.
ExceptionHandler.call(exception: any, stackTrace?: any, reason?: string): void;
change to:
ErrorHandler.handleError(error: any): void;
2016-08-26 10:37:17 -07:00
Matias Niemelä
4f8f8cfc66
feat(animations): make sure animation callback reports the totalTime ( #11022 )
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Closes #11022
2016-08-24 16:55:00 -07:00
Matias Niemelä
45e8e73670
refactor(animations): deport TCB away from animation-land forever ( #10892 )
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* feat(animations): support animation trigger template callbacks
* refactor(animations): deport TCB away from animation-land forever
2016-08-22 17:18:25 -07:00
Matias Niemelä
3c561475c8
refactor(animations): add an onStart handler for AnimationPlayer ( #10360 )
2016-08-22 16:39:52 -07:00
Victor Berchet
e60c765280
refactor: remove unused imports
2016-08-11 23:24:22 -07:00