Commit Graph
460 Commits
Author SHA1 Message Date
Alex Rickabaugh ec6dc78f1d Revert "build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)" (#42583)
This reverts commit 1eaeb23c75.

PR Close #42583
2021-06-16 09:49:37 -07:00
Paul Gschwendtner 1eaeb23c75 build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)
Converts the CLDR locale extraction script to a Bazel tool.
This allows us to generate locale files within Bazel, so that
locales don't need to live as sources within the repo. Also
it allows us to get rid of the legacy Gulp tooling.

The migration of the Gulp script to a Bazel tool involved the
following things:

  1. Basic conversion of the `extract.js` script to TypeScript.
     This mostly was about adding explicit types. e.g. adding `locale:
     string` or `localeData: CldrStatic`.

  2. Split-up into separate files. Instead of keeping the large
     `extract.js` file, the tool has been split into separate files.
     The logic remains the same, just that code is more readable and
     maintainable.

  3. Introduction of a new `index.ts` file that is the entry-point
     for the Bazel tool. Previously the Gulp tool just generated
     all locale files, the default locale and base currency files
     at once. The new entry-point accepts a mode to be passed as
     first process argument. based on that argument, either locales
     are generated into a specified directory, or the default locale,
     base currencies or closure file is generated.

     This allows us to generate files with a Bazel genrule where
     we simply run the tool and specify the outputs. Note: It's
     necessary to have multiple modes because files live in separate
     locations. e.g. the default locale in `@angular/core`, but the
     rest in `@angular/common`.

  4. Removal of the `cldr-data-downloader` and custom CLDR resolution
     logic. Within Bazel we cannot run a downloader using network.

     We switch this to something more Bazel idiomatic with better
     caching. For this a new repository rule is introduced that
     downloads the CLDR JSON repository and extracts it. Within
     that rule we determine the supported locales so that they
     can be used to pre-declare outputs (for the locales) within
     Bazel analysis phase. This allows us to add the generated locale
     files to a `ts_library` (which we want to have for better testing,
     and consistent JS transpilation).

     Note that the removal of `cldr-data-downloader` also requires us to
     add logic for detecting locales without data. The CLDR data
     downloader overwrote the `availableLocales.json` file with a file
     that only lists locales that CLDR provides data for. We use the
     official `availableLocales` file CLDR provides, but filter out
     locales for which no data is available. This is needed until we
     update to CLDR 39 where data is available for all such locales
     listed in `availableLocales.json`.

PR Close #42230
2021-06-14 09:59:46 -07:00
Jessica Janiuk e3b709314f Revert "build: convert CLDR locale extraction from Gulp to Bazel tool" (#42521)
This reverts commit b9759522260cd57392e44fe63c5b17a9f102c101.

PR Close #42521
2021-06-08 10:06:24 -07:00
Paul Gschwendtner 1f75a657a8 build: convert CLDR locale extraction from Gulp to Bazel tool (#42230)
Converts the CLDR locale extraction script to a Bazel tool.
This allows us to generate locale files within Bazel, so that
locales don't need to live as sources within the repo. Also
it allows us to get rid of the legacy Gulp tooling.

The migration of the Gulp script to a Bazel tool involved the
following things:

  1. Basic conversion of the `extract.js` script to TypeScript.
     This mostly was about adding explicit types. e.g. adding `locale:
     string` or `localeData: CldrStatic`.

  2. Split-up into separate files. Instead of keeping the large
     `extract.js` file, the tool has been split into separate files.
     The logic remains the same, just that code is more readable and
     maintainable.

  3. Introduction of a new `index.ts` file that is the entry-point
     for the Bazel tool. Previously the Gulp tool just generated
     all locale files, the default locale and base currency files
     at once. The new entry-point accepts a mode to be passed as
     first process argument. based on that argument, either locales
     are generated into a specified directory, or the default locale,
     base currencies or closure file is generated.

     This allows us to generate files with a Bazel genrule where
     we simply run the tool and specify the outputs. Note: It's
     necessary to have multiple modes because files live in separate
     locations. e.g. the default locale in `@angular/core`, but the
     rest in `@angular/common`.

  4. Removal of the `cldr-data-downloader` and custom CLDR resolution
     logic. Within Bazel we cannot run a downloader using network.

     We switch this to something more Bazel idiomatic with better
     caching. For this a new repository rule is introduced that
     downloads the CLDR JSON repository and extracts it. Within
     that rule we determine the supported locales so that they
     can be used to pre-declare outputs (for the locales) within
     Bazel analysis phase. This allows us to add the generated locale
     files to a `ts_library` (which we want to have for better testing,
     and consistent JS transpilation).

     Note that the removal of `cldr-data-downloader` also requires us to
     add logic for detecting locales without data. The CLDR data
     downloader overwrote the `availableLocales.json` file with a file
     that only lists locales that CLDR provides data for. We use the
     official `availableLocales` file CLDR provides, but filter out
     locales for which no data is available. This is needed until we
     update to CLDR 39 where data is available for all such locales
     listed in `availableLocales.json`.

PR Close #42230
2021-06-07 15:34:38 -07:00
Joey Perrott 5c9bd237e3 build: update release configuration to use new release notes system (#41905)
Update the ng-dev config for release to use the new release notes system
for generating release notes.

PR Close #41905
2021-05-06 09:40:29 -04:00
Joey Perrott 6d19c16d32 build: remove check-env script (#39980)
Remove the check-env script as it is not longer relied on and only surfaces
false positives/known mismatches at this point.

Since our tooling now acts using vendored code where needed, this is no
longer as necessary as it previously was.

PR Close #39980
2020-12-07 09:48:11 -08:00
Joey Perrott 200b770b85 build: revert back to downloading cldr-data directly rather than via npm (#39341)
Revert back to downloading cldr-data directly as the npm package seems
to no longer be maintained and additionally, it carries a ~350mb cost
in our node modules that is unnecessarily downloaded by most developers
and on CI.

PR Close #39341
2020-10-20 10:46:19 -07:00
Joey Perrott d1ea1f4c7f build: update license headers to reference Google LLC (#37205)
Update the license headers throughout the repository to reference Google LLC
rather than Google Inc, for the required license headers.

PR Close #37205
2020-05-26 14:26:58 -04:00
Joey Perrott 2ca2c8fe0f build: complete removal of gulp format (#37147)
Remove gulp format deprecation message to complete the removal of
formatting Typescript and Javascript files via gulp command.

PR Close #37147
2020-05-18 10:27:01 -07:00
Joey Perrott 2365bb89d7 build: migrate from gulp to ng-dev for running formatting (#36726)
Migrates away from gulp to ng-dev for running our formatter.
Additionally, provides a deprecation warning for any attempted
usage of the previous `gulp format:*` tasks.

PR Close #36726
2020-04-24 12:32:18 -07:00
Joey Perrott f40d51733a fix(dev-infra): use commit message validation from @angular/dev-infra-private (#36172)
Prior to this change we manage a local version of commit message validation
in addition to the commit message validation tool contained in the ng-dev
tooling.  By adding the ability to validate a range of commit messages
together, the remaining piece of commit message validation that is in the
local version is replicated.

We use both commands provided by the `ng-dev commit-message` tooling:
- pre-commit-validate: Set to automatically run on an git hook to validate
    commits as they are created locally.
- validate-range: Run by CI for every PR, testing that all of the commits
    added by the PR are valid when considered together.  Ensuring that all
    fixups are matched to another commit in the change.

PR Close #36172
2020-04-06 09:28:52 -07:00
Joey Perrott c5c57f6737 build: update to clang 1.4.0 and only run clang format on changed files (#36203)
Update to [email protected] to gain support for optional changing and nullish
coalescing.  Because this would trigger a change on >1800 files in the
repository, also changes our format enforcement to only be run against
changed files.  This will allow us to incramentally roll out the value
add of the upgraded clang format.

PR Close #36203
2020-04-01 13:18:09 -07:00
Paul Gschwendtner 5615928df9 build: no longer run tslint from within gulp task (#35800)
Switches our tslint setup to the standard `tslint.json` linter excludes.
The set of files that need to be linted is specified through a Yarn script.

For IDEs, open files are linted with the closest tslint configuration, if the
tslint IDE extension is set up, and the source file is not excluded.

We cannot use the language service plugin for tslint as we have multiple nested
tsconfig files, and we don't want to add the plugin to each tsconfig. We
could reduce that bloat by just extending from a top-level tsconfig that
defines the language service plugin, but unfortunately the tslint plugin does
not allow the use of tslint configs which are not part of the tsconfig project.

This is problematic since the tslint configuration is at the project root, and we
don't want to copy tslint configurations next to each tsconfig file.

Additionally, linting of `d.ts` files has been re-enabled. This has been
disabled in the past and a TODO has been left. This commit fixes the
lint issues and re-enables linting.

PR Close #35800
2020-03-03 09:20:49 -08:00
Paul Gschwendtner fd3cfbb678 build: create bazel marco to test for circular dependencies (#34774)
Creates a Bazel macro that can be used to test packages for
circular dependencies. We face one limitation with Bazel:

 * Built packages use module imports, and not relative source file
 paths. This means we need custom resolution.

Fortunately, tools like `madge` support custom resolution.

Also removes the outdated `check-cycles` gulp task that
didn't catch circular dependencies. It seems like the test
became broken when we switched the packages-dist output to Bazel. It
breaks because the Bazel output doesn't use relative paths, but uses
the module imports. This will be handled in the new Bazel macro/rule.

PR Close #34774
2020-01-23 11:36:40 -08:00
Igor Minar d251f22ebd build: remove obsolete build related tools and helper scripts (#34058)
none of these files are needed any more as they were replaced by Bazel.

PR Close #34058
2019-12-02 10:52:21 -08:00
Joey Perrott 42d394973d build: move cldr dependency to npm (#33634)
PR Close #33634
2019-11-07 17:49:19 +00:00
JiaLiPassion 30673090ec build(zone.js): add changelog gulptask for zone.js (#31852)
PR Close #31852
2019-07-26 11:30:08 -07:00
sarkiroka 3612ddb433 refactor: remove extra line break in gulpfile (#29489)
PR Close #29489
2019-03-25 09:22:37 -07:00
Jeremy Elbourn 463a7894ae build: gulp format only changed lines by default (#28411)
Changes `gulp format` to format only changed lines by default
(`gulp format:changed`) and introduces a new task, `gulp format:all` to
format all source files. Since formatting only changed lines should be
the more common action, it makes more sense as the shorter default.

PR Close #28411
2019-02-04 16:49:16 -05:00
Paul Gschwendtner 98e5af1480 build: switch example e2e tests to bazel (#28402)
* No longer builds the example e2e tests using "tsc". The examples are now built with Bazel and can therefore be built with Ivy by using the `--define=compile=aot` switch.
* No longer runs the example e2e tests using the protractor CLI. example e2e tests are executed with the Bazel protractor rule and can therefore run incrementally.

NOTE: Unit tests found within the examples are still running within the legacy jobs.

PR Close #28402
2019-01-28 19:21:09 -08:00
Igor Minar 6740d0de74 build: remove obsolete gulp build task (#27386)
PR Close #27386
2018-12-05 20:55:32 -08:00
Brandon Roberts 4d544bcb46 style: update gulp task to format untracked and diff files separately (#24969)
PR Close #24969
2018-09-27 12:09:08 -07:00
Brandon Roberts 4c819f79b2 style: add combined task to format from git diff and status commands (#24969)
PR Close #24969
2018-09-27 12:09:08 -07:00
Brandon Roberts ac3252a73b style: add gulp task to only format changed files (#24969)
Closes #24904

PR Close #24969
2018-09-27 12:09:08 -07:00
Alex Eagle 1e6cc42a01 test: migrate remaining public-api tests to Bazel (#22639)
We now create npm packages to cover all the public api assertions in tools/public_api_guard.
We no longer depend on ts-api-guardian from npm - it is now stale since the repository was archived.
There is no longer a gulp task to enforce or accept the public API, this is in CircleCI as part of running all bazel test targets.

PR Close #22639
2018-03-09 09:11:40 -08:00
Kara Erickson c8f742e288 test(packaging): added test for source map correctness 2017-09-12 16:59:32 -04:00
Olivier Combe 48789360b1 feat(common): generate closure-locale.ts to tree shake locale data (#18907)
Closure will only keep the data for the locale defined in `goog.LOCALE`

PR Close #18907
2017-08-29 11:26:10 -05:00
Olivier Combe 33d250ffaa build(common): extract i18n locale data from cldr (#18284)
PR Close #18284
2017-08-22 15:43:04 -05:00
Victor Berchet 98849de127 build: fix public-api:update gulp task (#16859)
PR #16834 makes the task faster but it doesn't work any more!
Reverting to the slower but correct task for now.
2017-05-22 11:07:21 -06:00
Victor Berchet 6416e79933 build: do not create the bundles when updating the public API
- 1.7x faster on my machine (2.7 vs 4.6 min)
- should solve the memory issue
2017-05-17 08:34:50 -07:00