Invoking Packer with the CHECKPOINT_DISABLE env. variable the telemetry reporter is left uninitialized in order to disable telemetry reporting.
Any method calls on the nil reporter is expected to check if the reporter is active or in NOOP mode. This change fixes a crash when calling SetBundledUsage()
on a nil CheckpointTelemetry type that occurs when using a bundled plugin with CHECKPOINT_DISABLE=1.
Since this feature is no longer something we plan to activate later, as
it contradicts with our efforts to remove bundled plugins, and
encouraging users to move to either manually installing plugins, or
managing them through `packer init', we clean-up the code for this
feature.
* Updating the license from MPL to Business Source License
Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at https://hashi.co/license-faq, and details of the license at www.hashicorp.com/bsl.
* Update copyright file headers to BUSL-1.1
---------
Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
* Add test case for loading plugin in CWD
* Add test case to validate checksume files are ignored
* Update Discover to include CWD "." in PluginFolders if KnowPluginFolders is unset
When copying a plugin's checksum file (packer-plugin-*_SHA256SUM) installed by `packer plugins install` or `packer init`
into a separate directory the file may be copied with the executable bit turned out. If unchanged after the copy, Packer would
discover the checksum file as a possible plugin match and error when trying to execute describe on the plugin look a like. This change
adds a checksum file test to the plugin matching logic. If the discovered plugin name is a checksum it is excluded from the discovered plugin list.
Starting with Go 1.19 the loading of binaries from the current working directory was
deemed as a possible security problem. Thus the use of exec.Command or exec.LookPath no longer resolves
an executable within the current working directory. This change updates the discover logic to return absolute
paths for any discovered plugin, which is called directly when passed to exec.Command or exec.LookPath. By doing
this Packer is able to load a custom plugin sitting in the current working directory as it did in version prior to v1.9.2.
Since bundled plugins will be removed in an upcoming version of Packer,
this commit adds a new warning message whenever a template uses one such
plugin.
This warning has been implemented on build, validate, console and the
inspect subcommands.
In addition to warning about the upcoming change and potential issue
this will cause, this warning message proposes solutions to the user so
they know what they'll have to do in order not to rely on those bundled
plugins later.
Packer will try to discover installed plugins in all of the directories
defined by packer.KnowPluginFolders. In a previous release logic was
added to scan nested directories in order to load plugins installed by
`packer plugins install`. This change resulted in a nested directory
scan for each folder within the KnownPluginFolders slice.
This change reduces the nested directory scan to only the directories
where plugins would have been installed using `packer plugins install`
The template type for a builder, provisioner, post-processor or
datasource was not tracked with telemetry data.
This commit adds the infrastructure to track this, bumping the schema
for non-crashes to `beta/packer/6' at the same time.
Packer's telemetry package captures the field names from a configuration
on legacy JSON templates, but did not contain any code for handling HCL2
template configurations.
This commit adds a routine to extract the field names from a HCL2
configuration once flattened, and adds some glue code to propagate the
configurations to the telemetry structures.
This change fixes a regression introduced in Packer 1.8.6, where configurations custom builder names
, via the name attribute, would internally interpolate the proper build names, but would display the
name to STDOUT as uninterpolated values. The change updates the creation of a CoreBuild for legacy JSON templates
to use use the interpolated name as the final build type, which gets rendered to the screen.
Test Results Before Fix
```
~> go test ./... -run='TestCoreBuild_buildNameIntepolation' -v
--- FAIL: TestCoreBuild_buildTypeIntepolation (0.01s)
core_test.go:930: build type interpolation failed; expected "test.mybuild-RandomToken", got "test.{{user `build_name`}}"
core_test.go:930: build type interpolation failed; expected "test.build-vardata", got "test.{{user `build_name`}}"
core_test.go:930: build type interpolation failed; expected "test.build-12345", got "test.{{user `build_name`}}"
FAIL
```
Test Results After Fix
```
~> go test ./... -run='TestCoreBuild_buildNameIntepolation' -v
=== RUN TestCoreBuild_buildTypeIntepolation
--- PASS: TestCoreBuild_buildTypeIntepolation (0.01s)
PASS
```
Closes#12281
This commit irons out one of the pain points of the HCP rework by
introducing a HCPPublisher interface, implemented both by the JSON Core,
and the HCL2 PackerConfig, which keeps a map of the build names used by
Packer to the build names pushed on HCP.
This in turn lets us go back to the old implementation of the GetBuilds
function, which returns a list of (filtered) builds, and eventually an
error if something went wrong while processing.
When a build is cancelled by a user, the current implementation of
CoreBuild.Run does not return an error signifying that there was a
problem with the build.
This in turn causes the HCP code to attempt to update the status of the
build to DONE, but fails because there are no artifacts to push.
This commit changes this behaviour by returning the error provoked by
the cancellation to the caller, so it can be taken into account when
setting the status of the build.
As part of the work to displace everything related to HCP from scattered
places around the Packer code, we move it all to an hcp package.
This in turn reduces the amount of code that the commands have to
integrate, and leaves the HCP details to its own enclave.
To be able to track HCP builds during a Packer build, we need to
propagate the name used for registering the build to HCP.
This works out-of-the-box for JSON templates, as the build's name is
always the builder's, so there's no confusion on that.
For HCP templates however, there's a possibility for a template to
define a name for the build, which is returned by a CoreBuild's Name()
function, in addition to the source's Type/Name.
The builds are registered to HCP with the source.String() function
however, which does not contain the build's name. This prevents any
build containing a name to work, as their name/source.String does not
match.
The name we registered the build with is stored in a CoreBuild as the
Type attribute, but cannot be safely accessed, as builds are types
within the command as packersdk.Build, which only exposes Name() for
this purpose.
In order to circumvent this problem, and as a way to present a prototype
of solution that will likely have to be discussed before we merge it,
this commit hotfixes the issue.
When Packer tries to get the latest version of a plugin, it will attempt
to get the latest version from a list that is picked from the list of
releases, fetched directly from Github.
What may happen is that a release is triggered, the assets are not yet
available, including the checksum file, which is uploaded last, at the
end of the release process.
This causes any client that tries to get the latest version of a plugin
to fail during that window, as the code will fail immediately whenever a
checksum file is unavailable.
To circumvent this issue, and fallback to a previous version, we
acknowledge that a checksum was unavailable then trying to get the
latest version, and fallback to a previous one.
The mockPluginGetter would always succeed in returning a file from the
list of suggested releases, which does not let us test what happens when
a release is not yet complete, and a checksum file fails to be fetched
from the source.
This commit changes this behaviour so that we get an error when a
checksum does not exist, mirrorring what happens in real conditions.
JSON templates used only to report the builder's type in HCP builds,
even if the name was specified.
This commit changes this behaviour to include both if they're available,
in a similar fashion as what is done on the HCL2 templates.
This commit replaces `os.Setenv` with `t.Setenv` in tests. The
environment variable is automatically restored to its original value
when the test and all its subtests complete.
Reference: https://pkg.go.dev/testing#T.Setenv
Signed-off-by: Eng Zer Jun <[email protected]>
Before this commit, some HCP-related logic was embedded in the parser,
making all of it common to all commands.
This complexifies the logic as some parts rely on the template being in
a HCP-valid environment, and the datasources need to be evaluated in
order for some operations to be executed.
To simplify this and avoid those pitfalls, we move this logic to its own
set of functions that will be performed after the parsing is done, on
any valid HCL2 or JSON template.
* registry: add heartbeat call for running builds
When a build is running, we send periodic heartbeats to HCP Packer's
API.
This will be used on the service side to detect if a build is stalled on
the core side because of a crash or any other malfunction that caused
Packer not to send an update on the status of a build.
* registry: only update status on status update
Prior to this commit, we'd send updates to both the labels and the
cloud-provider whenever an update to the status of a build would be
sent.
This would cause a bug in which once a build reached the post-processing
state, and its cloud-provider was set, the status could not be updated
anymore, as the cloud-provider would be set and further updates are
rejected by the platform.
To avoid this problem, we only transmit the status when doing a status
update, and no other fields along with it.
* internal: publicise CompleteBuild function
The markBuildComplete private function used to be called from a final
status update to DONE, through the UpdateBuildStatus function.
The problem being that the (now) CompleteBuild function not only updates
the status of the build, but also all its metadata.
For consistency, we remove the indirection, and explicitely call
CompleteBuild when we want to finish a build.
* internal: block status updates on DONE builds