+38
@@ -0,0 +1,38 @@
|
||||
package com.baeldung.algorithms.distancebetweenpoints;
|
||||
|
||||
import java.awt.geom.Point2D;
|
||||
|
||||
public class DistanceBetweenPointsService {
|
||||
|
||||
public double calculateDistanceBetweenPoints(
|
||||
double x1,
|
||||
double y1,
|
||||
double x2,
|
||||
double y2) {
|
||||
|
||||
return Math.sqrt((y2 - y1) * (y2 - y1) + (x2 - x1) * (x2 - x1));
|
||||
}
|
||||
|
||||
public double calculateDistanceBetweenPointsWithHypot(
|
||||
double x1,
|
||||
double y1,
|
||||
double x2,
|
||||
double y2) {
|
||||
|
||||
double ac = Math.abs(y2 - y1);
|
||||
double cb = Math.abs(x2 - x1);
|
||||
|
||||
return Math.hypot(ac, cb);
|
||||
}
|
||||
|
||||
public double calculateDistanceBetweenPointsWithPoint2D(
|
||||
double x1,
|
||||
double y1,
|
||||
double x2,
|
||||
double y2) {
|
||||
|
||||
return Point2D.distance(x1, y1, x2, y2);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
+21
@@ -0,0 +1,21 @@
|
||||
package com.baeldung.algorithms.linesintersection;
|
||||
|
||||
import java.awt.Point;
|
||||
import java.util.Optional;
|
||||
|
||||
public class LinesIntersectionService {
|
||||
|
||||
public Optional<Point> calculateIntersectionPoint(double m1, double b1, double m2, double b2) {
|
||||
|
||||
if (m1 == m2) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
double x = (b2 - b1) / (m1 - m2);
|
||||
double y = m1 * x + b1;
|
||||
|
||||
Point point = new Point();
|
||||
point.setLocation(x, y);
|
||||
return Optional.of(point);
|
||||
}
|
||||
}
|
||||
@@ -87,7 +87,7 @@ public class State {
|
||||
void randomPlay() {
|
||||
List<Position> availablePositions = this.board.getEmptyPositions();
|
||||
int totalPossibilities = availablePositions.size();
|
||||
int selectRandom = (int) (Math.random() * ((totalPossibilities - 1) + 1));
|
||||
int selectRandom = (int) (Math.random() * totalPossibilities);
|
||||
this.board.performMove(this.playerNo, availablePositions.get(selectRandom));
|
||||
}
|
||||
|
||||
|
||||
@@ -65,7 +65,7 @@ public class Node {
|
||||
|
||||
public Node getRandomChildNode() {
|
||||
int noOfPossibleMoves = this.childArray.size();
|
||||
int selectRandom = (int) (Math.random() * ((noOfPossibleMoves - 1) + 1));
|
||||
int selectRandom = (int) (Math.random() * noOfPossibleMoves);
|
||||
return this.childArray.get(selectRandom);
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
package com.baeldung.algorithms.rectanglesoverlap;
|
||||
|
||||
public class Point {
|
||||
|
||||
private int x;
|
||||
private int y;
|
||||
|
||||
public Point(int x, int y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public void setX(int x) {
|
||||
this.x = x;
|
||||
}
|
||||
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public void setY(int y) {
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package com.baeldung.algorithms.rectanglesoverlap;
|
||||
|
||||
public class Rectangle {
|
||||
|
||||
private Point bottomLeft;
|
||||
private Point topRight;
|
||||
|
||||
public Rectangle(Point bottomLeft, Point topRight) {
|
||||
this.bottomLeft = bottomLeft;
|
||||
this.topRight = topRight;
|
||||
}
|
||||
|
||||
public Point getBottomLeft() {
|
||||
return bottomLeft;
|
||||
}
|
||||
|
||||
public void setBottomLeft(Point bottomLeft) {
|
||||
this.bottomLeft = bottomLeft;
|
||||
}
|
||||
|
||||
public Point getTopRight() {
|
||||
return topRight;
|
||||
}
|
||||
|
||||
public void setTopRight(Point topRight) {
|
||||
this.topRight = topRight;
|
||||
}
|
||||
|
||||
public boolean isOverlapping(Rectangle other) {
|
||||
// one rectangle is to the top of the other
|
||||
if (this.topRight.getY() < other.bottomLeft.getY() || this.bottomLeft.getY() > other.topRight.getY()) {
|
||||
return false;
|
||||
}
|
||||
// one rectangle is to the left of the other
|
||||
if (this.topRight.getX() < other.bottomLeft.getX() || this.bottomLeft.getX() > other.topRight.getX()) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package com.baeldung.algorithms.string;
|
||||
|
||||
public class EnglishAlphabetLetters {
|
||||
|
||||
public static boolean checkStringForAllTheLetters(String input) {
|
||||
boolean[] visited = new boolean[26];
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (int id = 0; id < input.length(); id++) {
|
||||
if ('a' <= input.charAt(id) && input.charAt(id) <= 'z') {
|
||||
index = input.charAt(id) - 'a';
|
||||
} else if ('A' <= input.charAt(id) && input.charAt(id) <= 'Z') {
|
||||
index = input.charAt(id) - 'A';
|
||||
}
|
||||
visited[index] = true;
|
||||
}
|
||||
|
||||
for (int id = 0; id < 26; id++) {
|
||||
if (!visited[id]) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean checkStringForAllLetterUsingStream(String input) {
|
||||
long c = input.toLowerCase().chars().filter(ch -> ch >= 'a' && ch <= 'z').distinct().count();
|
||||
return c == 26;
|
||||
}
|
||||
|
||||
public static void main(String[] args) {
|
||||
checkStringForAllLetterUsingStream("intit");
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<configuration>
|
||||
<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
|
||||
<encoder>
|
||||
<pattern>%d{HH:mm:ss.SSS} [%thread] %-5level %logger{36} - %msg%n
|
||||
</pattern>
|
||||
</encoder>
|
||||
</appender>
|
||||
|
||||
<root level="INFO">
|
||||
<appender-ref ref="STDOUT" />
|
||||
</root>
|
||||
</configuration>
|
||||
Reference in New Issue
Block a user